God · Zenith · Norse
Odin
Allfather of the Norse gods · wisdom, war and the dead
Cattle die, and kinsmen die, / And so one dies one's self; / But a noble name will never die, / If good renown one gets.
In the myths
In Norse myth, Odin is the chief of the gods and, with his brothers, shaped the world from the body of the giant Ymir. He gave an eye to drink from the well of wisdom and hung nine nights on the windswept tree, taken to be Yggdrasil, to win the runes.
His ravens Huginn and Muninn bring him news, and the Valkyries bring half of those who fall in battle to his hall, Valhalla. At Ragnarök the wolf Fenrir swallows him.
Sources: Snorri Sturluson, Prose Edda, trans. Anthony Faulkes (1987) · The Poetic Edda, trans. Henry Adams Bellows (1923)
In Godsdusk

Passive · Eye of MimirStarts with 20% less max HP; in return, no effect can touch him and his attacks ignore all DEF.
Passive · Hliðskjálf · out of fight, bonusWhile he is in your gallery deck, packs open 15% faster, +3% per star.
Active · Ragnarök · once per battle, only below 50% HPFor 3 rounds, all allies +50% ATK and +50% SPD, and every enemy loses 10% of its max HP at the start of each round. At the end of the third round, Odin falls, devoured by Fenrir; if he has already fallen, the effect still ends its 3 rounds.
Active · Gungnir · cooldown 4 roundsHis spear hits 1 enemy for 150% of his ATK; it cannot be dodged, redirected or blocked.



LokiMyth / Primordial
YmirPrimordial
ThorElder